AI Insights · Timothy · April 2022
Top 5 Ultracasual Games on iOS in Oman for Q1 2022
Explore the performance metrics of the top 5 ultracasual games on iOS in Oman for the first quarter of 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the ultracasual games category on the iOS platform in Oman saw varied performance across its top 5 applications. Here's a closer look at how these apps fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Magic Slime: Antistress & ASMR by Finger Art Games showed a steady weekly revenue, peaking at $99 in mid-January. Downloads fluctuated, reaching a high of 21 in the week of January 10. Active users saw a gradual decline from 917 at the start of the quarter to 720 by the end of March.
Draw it from Kwalee Ltd experienced sporadic revenue, with notable peaks of $34 in early February and $35 in early March. Weekly downloads were highest in mid-January at 26 but saw a general downward trend throughout the quarter. Active users peaked at 26 in mid-January but later dropped to zero in late January and February.
Slime it: Slime Game Simulator by Slime4Fun maintained consistent weekly revenue, hovering around $7 to $10 throughout the quarter. Downloads were minimal, with occasional peaks such as 5 in early February. Active users steadily decreased from 287 at the beginning of the quarter to 242 by the end of March.
Let's create! Pottery HD by Infinite Dreams Inc. had a consistent weekly revenue of around $4 to $5 throughout the quarter. However, there were no significant weekly download figures reported for the app during this period.
World of Slime Simulator Games by Solid Apps INC saw a late-quarter revenue peak of $11 in mid-March. Downloads were highest at 22 in the week of March 21. Active users were recorded at 44 in the same week.
For more detailed insights and data, visit Sensor Tower.